Owner in the URL
The address must read github.com/zortos293/Lichii. A fork shows a different owner before the slash, even when its name and description match.
The Lichii GitHub repository is zortos293/Lichii, and it is the only place the emulator is built and published. Every download on this wiki points back to its Releases page. Below you will find what the repository actually contains, which older emulators it grew out of, how its 15 releases line up from the first Windows package to build 117, and how to tell the official project apart from the 951 forks that copy its name or its description.
Lichii did not start from scratch. The README names four projects it builds on, and the early releases were still published under the Eglantine name until build 65. Select a node to read what Lichii keeps from it.
yuzu · The original Switch emulator. The README keeps the 2018 yuzu Emulator Project GPL-2.0-or-later notice, and the GUI target still carries the yuzu name.
Sudachi · A yuzu successor named in the README credits.
Eden · The README keeps the 2025 Eden Emulator Project notice. Lichii reuses Eden's data directory, so existing Eden saves and settings stay in place.
Eglantine · The direct upstream. Its original developer, Camille LaVey, is credited in the README. Build 75 ports Eglantine pull request #567, the fix that let Ocarina of Time get past its 20-second abort.
Lichii · zortos293/Lichii on the nx2 branch, licensed GPL-3.0. Releases up to build 65 carry the Eglantine name; build 70 is the first one titled Lichii.
All 15 releases, newest first. Only builds 116 and 117 are marked as latest; everything older is a pre-release. Total downloads count every package in the release.
Fixes the build 116 crash on AMD RX 6000 and older cards while Ocarina of Time builds its shaders.
Ocarina of Time very stable with 60+ fps for many users, Hyrule Field grass fixed, NVIDIA DLSS option added.
Build 95 published under the build-94 tag: near-foliage, white-flash, terrain and Z-target fixes for Ocarina of Time.
AMD shader correctness and Vulkan synchronization fixes (#273, #295).
Frizti performance ports, Vulkan cache v53 and Dark's Dynamic FPS mod enabled by default for Ocarina of Time.
Ocarina of Time vegetation, grass, lighting, doorway glow and white-flash fixes; perf9 optimizations.
Ocarina of Time boots and plays: 64-bit wait-on-address abort fixed and about 80 shaders translated.
Star Fox renders through the DLSS de-jitter stand-in; Donkey Kong Bananza and Kirby Air Riders fixes.
Last Eglantine-branded nx2 build with Windows, Linux and macOS packages.
Eglantine nx2 build 31: owner-tested Windows Clang Release build with readback fixes.
Eglantine nx2 build 34: Mario Tennis Fever boot and rendering fixes.
Eglantine nx2 build 25: failing unit tests fixed, including an AVX-512 CLZ bug.
Eglantine nx2 build 15: first nx2 package set with Windows, Linux and macOS installs.
Eglantine nx2 build 10: automatic build of nx2 at d8a9528.
Eglantine NX2 Windows build: first Windows GUI package of the nx2 line.
Besides nx2, the repository keeps eleven bisect/oot-* branches. Each one pins a commit used to narrow down which change broke or fixed Ocarina of Time. Three of them are Linux-only. They are developer tools: none of them has a release, and you do not need them to play.
| Branch | Commit | Scope | Open |
|---|---|---|---|
| bisect/oot-1 | 691c3a0 | All platforms | GitHub ↗ |
| bisect/oot-2-0 | bab29c5 | All platforms | GitHub ↗ |
| bisect/oot-2-1 | cda1d1c | All platforms | GitHub ↗ |
| bisect/oot-2 | 93b9039 | All platforms | GitHub ↗ |
| bisect/oot-3 | 8262db0 | All platforms | GitHub ↗ |
| bisect/oot-4 | 362befd | All platforms | GitHub ↗ |
| bisect/oot-5 | a1f254c | All platforms | GitHub ↗ |
| bisect/oot-6 | 1ca7929 | All platforms | GitHub ↗ |
| bisect/oot-linux-no215 | 29f0578 | Linux only | GitHub ↗ |
| bisect/oot-linux-no438 | 1c8d793 | Linux only | GitHub ↗ |
| bisect/oot-linux-no439 | f5a0151 | Linux only | GitHub ↗ |
Many forks reuse the Lichii name and copy the repository description word for word, so a familiar description proves nothing. The owner name in the URL is what counts: only zortos293 publishes Lichii. The projects below are the most visible ones; none of them is part of the official project.
| Repository | Type | Stars | Created | What it is |
|---|---|---|---|---|
| Frizti/Fritchii | Fork | 1,752 | Nov 5, 2026 | The most-starred fork, tuned for one specific game. Build 88 ported several of its performance changes back into Lichii. |
| pavelgajdo/Lichii-Android | Fork | 135 | Nov 5, 2026 | A community Android attempt. It is not published by zortos293, and official Lichii has never shipped an APK. |
| Shakoquo/Lichii-sharkiix-version | Fork | 82 | Nov 5, 2026 | A fork aimed at AMD GPUs and tuned for Ocarina of Time. |
| K-code-AI/Greenhat-Lichii | Fork | 43 | Nov 5, 2026 | A fork carrying fixes for the Green Hat Kid game. |
| mja00/Lichii | Fork | 23 | Nov 5, 2026 | An Ocarina of Time focused fork developed against a Radeon 7900 XT. |
| El-Sashok/Lichii | Fork | 1 | Nov 6, 2026 | Ocarina of Time performance experiments on the nx2 branch. |
| VendavalSC/Vendichii | Downstream | 3 | Nov 6, 2026 | A renamed downstream build with its own Ocarina of Time fixes. |
| Keeflo541/Kitsu | Downstream | 0 | Nov 7, 2026 | A renamed emulator built on the Fritchii fork rather than on Lichii itself. |
| thanosipsis/Lichii-gpui | Downstream | 0 | Nov 7, 2026 | An alternative GPUI-CE frontend that replaces the Qt interface. |
| juliptree/OcarinaSaveBridge | Tool | 0 | Nov 8, 2026 | A Windows utility for moving compatible Ocarina of Time saves from Lichii or Eden to NX2navi, with backups and rollback. |
The address must read github.com/zortos293/Lichii. A fork shows a different owner before the slash, even when its name and description match.
Official releases are named like Lichii nx2 build 117 (89440b2). The commit hash in brackets links to a real commit on the nx2 branch.
The README says there is no download site besides GitHub Releases. Archives from lichii.org are not built by the project, and issue #545 reports one installing malware.
It is github.com/zortos293/Lichii. That repository holds the source code on the nx2 branch and the Releases page with every official package. The README states that Lichii has no other download site, so any other address offering Lichii files is not the project.
Yes. The repository is licensed GPL-3.0, and the README keeps the GPL-3.0-or-later notice together with the older GPL-2.0-or-later notice inherited from yuzu. The full source of each release is attached to it as a source code archive.
Lichii grew out of Eglantine. Releases from the first Windows package on 31 October 2026 up to build 65 were published as Eglantine nx2 builds. Build 70 on 4 November is the first release titled Lichii, and the in-app updater checks Lichii releases from build 75 on.
No. pavelgajdo/Lichii-Android is a community fork, not published by zortos293. None of the 15 official releases contains an Android APK; official packages cover Windows x86_64, Linux x86_64 and aarch64, and Apple Silicon Macs.